Hannibal's art direction allowed viewers to see the everyday world through the eyes of Dr Hannibal Lecter, a behavioral psychologist, surgeon, artist, master chef and cannibal. From the painfully tasteful suit ensembles to the downright pornographic food preparation scenes, every detail was given a meticulous and luxurious elegance. Even when depicting some of the most macabre crime scenes ever on film (cable, network or otherwise), the show's creative team always managed to complete the Herculean task of infusing them with an undeniable beauty.
Earlier this year, both Jurassic World and Ant-Man found themselves in arbitration when disputes arose with the Writers Guild of America regarding screenplay and story credits. While these films are certainly high profile, it’s the guild-deprived video game industry that lays claim to 2015’s most contentious controversy. Konami Entertainment appears to be absolutely hellbent on wiping Hideo Kojima’s name from the billion dollar franchise he’s spent the last 30 odd years building for them.
In the decades prior to Photoshop, immensely talented illustrators were responsible for the vast majority of movie poster art. Their work demonstrated incredible understanding of color, composition, contrast and negative space. The viewer's eye would be taken on a journey of discovery, as thought was put into leading their focus from one element to the next. Of course for most people, this experience was an unconscious one. And that was the point. The casual viewer would only know if they'd like it and if they wanted more. However, for an active viewer like, say for example, a budding young artist obsessed with cinema, this experience was nothing short of revelation.